I’m still not dead!
I’ve actually been doing a lot of other type work. The holiday season is typically busy one for everyone and I’m no exception. Between starting a new position at work, buying gifts, figuring out plans with the various families, and wanting to catch a couple hours of sleep here & there, I haven’t been doing much worthy of posting about in detail.
However, I have just finished up two more Dwarf models and a Rat Ogre! Watch for them over the next week or so (have to finish up the final touches like sealing & such — and take their pictures).
I also intend to start a D&D Campaign in 2016, using a combination of old-school D&D, AD&D 1st Edition, and AD&D 2nd Edition rules. I haven’t settled on a campaign setting yet, but I’m thinking it’ll be in the “Known World” (later known as Mystara)… which may be extended to be a part of the Hollow World campaign setting. All of which will, of course, include my own bits of flair and parcels of other campaign settings when it seems appropriate. To be completely honest, I’m actually a little nervous about starting a D&D group. Mostly that it’ll work for a session or two and then no one will be interested anymore. That’s how most ongoing non-work things go with the folks here at work — not a knock against anyone in particular (I’m guilty of it too), but just that life gets in the way, people stop showing up, and things fizzle. I’ve seen it with our Magic the Gathering tournaments, our lunchtime gaming sessions… it starts to feel like a part of work. So I would prefer to do something at my house, or a local shop. Unfortunately, the local game shop isn’t open on Mondays or Tuesdays, and Fri-Sun are pretty well booked with other events (and lots of Magic the Gathering things). Also, finding people interested enough to play, and to get together a couple times / month is kind of a daunting endeavor. Meetup.com is an option, but costs money to set up a group. Another problem is that there are no D&D / Role Playing groups near my house, and being a new DM I’d almost hesitate to run a group of very experienced players as they’ll be more apt to Min/Max or take advantage of the fact that I’m a green DM. I suppose I have some personal issues to work out, beyond always feeling this lack of preparedness (that I suspect will take a lot of experience before it’ll go away).
If anyone has advice on starting a D&D group “from scratch” with an eye toward wanting to draw in & include new (or new-ish) players to the game, I’m all ears!