NPC: Hunchback Assistant
I debated what to call this NPC, but really he’s supposed to be Igor. I gave him a bit of a yellowed
…and you can't teach THAT!
I debated what to call this NPC, but really he’s supposed to be Igor. I gave him a bit of a yellowed
This stump is not exactly as it seems — it has a hidden storage compartment! Funnily enough, I didn’t even know/notice that
I would call this guy a “monk”, but that could get confused with the fist-flailing kind. I suppose I could call him
Hear, ye! Hear, ye! Here be the Lord’s latest decrees! First, let there be no one on the streets after dark, lest
Maybe it’s a direction post. Maybe it’s a place to hitch a horse. Maybe it’s a place to chain up a criminal.
Here’s a leatherworker’s preparation area. Get to tanning! Had a little accident with the gloss varnish, I’m just pretending that it is
These are wall sections from Games Workshop’s Garden of Morr set. First up is the main gate. Rusty, in disrepair, but with
One of my first terrain/scenery pieces, the colors are “supposed” to be outside of the lines and give it a glowing effect.
No blades! No bows! Leave your weapons here! Okay, maybe this rack could be outside the barracks, or in the bailey. It’s
An empty merchant stall. Could be for anything! What do you want to sell? I glued this to an already-based base, mostly